Ultimate Factions (5E)
Ultimate Factions (5E)
Treason or Triumph
The sultan’s grand vizier is secretly plotting against him with other members of the court. The guilds are trying to bully small businesses. The neighboring country have spies in the palace. The city guard in the capital are under the pay of the thieves’ guild. The local druid circle aren’t happy about all the farms being built, or the woodcutting in the forest, and want the kingdom’s councilor to help them persuade the king to put a stop to it. All of these are themes from fantasy stories, where tales of intrigue intertwine with bloody battle and fabulous fortunes to make your heroes into legends!
Ultimate Factions (5E) provides you with a wealth of options whether your heroes are independent adventurers seeking fame and glory or integrated with the core kingdom building rules introduced in Kingdoms (5E) and expanded in Ultimate Rulership (5E) from Legendary Games. Where those rules focus primarily on your heroes and the decisions they make as the ruling council of their own kingdom, Ultimate Factions provides you with detailed 5th Edition rules for different political factions, religious sects, and any number of influential power brokers and wealthy elites devoted to rising up and seizing whatever they can hold. Your heroes may play off their rivals against one another and use their wits to consolidate their own power and secure their throne from threats that can’t be defeated by sword or spell. In the great game of houses and thrones, your heroes must triumph! Grab this 36-page intrigue supplement today and Make Your Game Legendary!