The Horn of Geryon
The Horn of Geryon
A Pathfinder Roleplaying Game adventure for 4-6 characters of level 1.
Ancient Ruins. Lost Civilisations. An unexplored island across the sea hiding a treasure of legendary power. Abandoned. Forgotten. Ripe for the taking for anyone who knows how to get there. For anyone with a map
Four Dollar Dungeons are standalone adventures designed to be logical, entertaining, challenging, balanced and easily integrated into any campaign world.
Each adventure has enough material to last two to three playing sessions and enough experience to raise four characters of the appropriate level up by one extra level. Treasure is commensurate with the encounter challenges faced. Scaling information is included for adventuring parties of five or six.
This adventure starts in Port Salth, continues on a sea voyage aboard The Astrid, and finishes where most of the action takes place on the tropical island of Snakero.